Weapon 08Mid

Plasma Gun

Turn a doorway into a wall of energy.

Fast 20-damage bolts arrive every tenth of a second, each carrying a small 15-damage splash. Plasma has the highest practical direct-hit output in the standard arsenal, but the projectiles still demand leading and become easier to dodge as distance grows.

  • Close-range damage races
  • Doorway suppression
  • Plasma climbing
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Drag to inspect // Plasma Gun

Damage
20 direct / 15 splash
Fire rate
10 / sec
Max DPS
Up to 200
Delivery
2,000 ups
Ammo
Cells

Live telemetry

Used on Q3JS

Kills
Fraggers
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Top operators

Core techniques

  1. 01

    Paint the route

    Lay a stream across the path the opponent must take. Ten bolts per second let you adjust the wall continuously.

  2. 02

    Lead, then correct

    Start ahead of lateral movement and walk the stream onto the target. Do not aim every bolt as a separate shot.

  3. 03

    Climb with splash

    Fire at the wall while jumping against it to gain height. Repeated self-knockback can reach routes that look closed.

How to counter it

Create distance

At long range the bolt travel time is obvious. Change direction after the stream commits and answer with hitscan.

Avoid narrow exits

Doorways maximize both direct hits and splash. Wait out the stream or choose an opening with more lateral room.